Production Experiences
Since beginning my career in 2021 I have gotten to work on many incredible productions, and have gained experience in various software from Adobe Animate to ToonBoom Harmony. Each of these productions has helped me grow my skills both as an animator, and as a team member.
Below is a list of some of the productions I've been lucky enough to work on in my career so far.

Goat Girl
2D Animator
Working on Goat Girl was the most incredible experience. I was lucky enough to be brought in as a 2D Animator, where I received training in ToonBoom Harmony during the beginning of production.
Throughout this experience I gained invaluable skills in working with a variety of character rigs, while also having the chance to improve my acting, all while continually hitting my deadlines while maintaining a high quality of work following the guidance of the Animation Director.
Ray of Sunshine
2D Animator
I don't think I stopped smiling once while working on Ray of Sunshine. The entire production from start to finish was an absolute delight and I was so excited to have been hired by Daily Madness as a 2D Animator for the show. During this project I had my first experience working in CelAction 2D, in which I got to try my hand at rigging backgrounds for the show as well as animation.
Having such high energy characters to work with meant I was given a phenomenal opportunity to push my animation skills. Throughout this production I got to improve on my speed while maintaining a strong quality of work and hitting weekly turnarounds.
Dead End: Paranormal Park
Junior Animator
In October 2021 I was lucky enough to get to work on some shots for season two of Dead End: Paranormal Park. This was a service work co-production between BlinkInk studios in the UK and Daily Madness Productions for Netflix.
I am so grateful to have gotten to work on this show and experience and be exposed to such a large production so early in my career. Throughout this production I had my first experience with working with complex character rigs as well as working within a large pipeline, in which I worked with FTrack for the first time.
Critters TV
Junior Animator
I began my career as a trainee animator working on season two of Critters TV. It was my first time working with rigs, which was a big learning curve but I was lucky that I had an extremely kind and patient supervisor who answered any questions that I had and that trained me in Adobe Animate throughout the production.
At the end of my traineeship, I was offered a position as a Junior Animator within the studio where I continued to strengthen my skills and learn from my phenomenal team and peers.
The Ghost Dog
Junior Animator
While working on Critters TV I was offered the chance to help animate on Daily Madness' short film The Ghost Dog for RTEJr's 'Breath of Fresh Scare' series. This was my first time working with a human rig, which was scary at first but ended up being a completely thrilling experience.
We worked with a limited posed rig for this short so I got to try my hand at drawing poses for the characters that could be used for blocking and animating.

